{"id":6791,"date":"2022-09-03T19:42:28","date_gmt":"2022-09-03T19:42:28","guid":{"rendered":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/?page_id=6791"},"modified":"2023-03-15T16:34:37","modified_gmt":"2023-03-15T16:34:37","slug":"spell-contagion-level-4","status":"publish","type":"page","link":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/spell-contagion-level-4\/","title":{"rendered":"Spell: Contagion ~ Level 4"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><em>disease, magical, necromancy<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Casting Time:<\/strong> 2 actions; Somatic and Verbal<\/li><li><strong>Range:<\/strong> touch<\/li><li><strong>Target:<\/strong> 1 creature<\/li><li><strong>Save:<\/strong> Fortitude save<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">With a touch you inflict a sickness on your target. The target must make a Fortitude save. On a success, the target takes a number of d4s negative damage equal to a quarter of your Proficiency Score. On a failure, they are infected with Stage 1 of the disease, while on a critical failure, they start at Stage 2 of the disease. The target is infected with a disease of your choice, as listed below. Contagion is on the all the Spell Lists.<\/p>\n\n\n\n<hr class=\"wp-block-separator\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Malady&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>disease<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Onset:<\/strong> Immediate<\/li><li><strong>Frequency:<\/strong> 24 hours<\/li><li><strong>Duration:<\/strong> 7 days<\/li><li><strong>Counteracts:<\/strong> 3<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">If a creature\u2019s Intelligence, Wisdom, or Charisma Scores are reduced to 0 while infected with Malady, they become comatose, gaining the Unconscious condition without a Will Save. A comatose creature can only be healed by increasing their Intelligence, Wisdom, and Charisma to a Score of 1 or more.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 1.<\/strong> 1 Intelligence damage, 1 Wisdom damage, 1 Charisma damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 2. <\/strong>1 Intelligence damage, 1 Wisdom damage, 1 Charisma damage, and the Stupefied 1 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 3.<\/strong> 1d4 Intelligence damage, 1d4 Wisdom damage, 1d4 Charisma damage, and the Stupefied 2 condition.<\/p>\n\n\n\n<hr class=\"wp-block-separator\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Rot\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 \u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>disease<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Onset:<\/strong> Immediate<\/li><li><strong>Frequency:<\/strong> 24 hours<\/li><li><strong>Duration:<\/strong> 7 days<\/li><li><strong>Counteracts:<\/strong> 3<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">If a creature\u2019s Strength Score is reduced to 0 while infected with Rot, they gain the Paralyzed condition. A creature with the Paralyzed condition from Rot can only remove the condition by increasing their Strength to a Score of 1 or more.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 1.<\/strong> 1d4 Strength damage and the Enfeebled 1 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 2. <\/strong>1d4 Strength damage and the Enfeebled 2 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 3.<\/strong> 2d4 Strength damage and the Enfeebled 3 condition.<\/p>\n\n\n\n<hr class=\"wp-block-separator\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Shakes &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>disease<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Onset:<\/strong> Immediate<\/li><li><strong>Frequency:<\/strong> 24 hours<\/li><li><strong>Duration:<\/strong> 7 days<\/li><li><strong>Counteracts:<\/strong> 3<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">If a creature\u2019s Dexterity Score is reduced to 0 while infected with Shakes, they gain the Paralyzed condition. A creature with the Paralyzed condition from Shakes can only remove the condition by increasing their Dexterity to a Score of 1 or more.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 1.<\/strong> 1d4 Dexterity damage and the Sluggish 1 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 2. <\/strong>1d4 Dexterity damage and the Sluggish 2 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 3.<\/strong> 2d4 Dexterity damage and the Sluggish 3 condition.<\/p>\n\n\n\n<hr class=\"wp-block-separator\" \/>\n\n\n\n<h2 class=\"wp-block-heading\">Withering&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><em>disease<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><strong>Onset:<\/strong> Immediate<\/li><li><strong>Frequency:<\/strong> 24 hours<\/li><li><strong>Duration:<\/strong> 7 days<\/li><li><strong>Counteracts:<\/strong> 3<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">If a creature\u2019s Constitution Score is reduced to 0 while infected with Withering, they gain the Dead condition. Unless a is creature restored to life through a method that removes all diseases prior to gaining the Dead condition, they must make a Fortitude save when they return to life or continue suffering from Withering at Stage 1.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 1.<\/strong> 1d4 Constitution damage and the Drained 1 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 2. <\/strong>1d4 Constitution damage and the Drained 2 condition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Stage 3.<\/strong> 2d4 Constitution damage and the Drained 3 condition.<\/p>\n\n\n\n<hr class=\"wp-block-separator\" \/>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Heighten (+3):<\/strong> For each Spell Slot of the Heightened Spell Levels (7, 9), increase the damage die size.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Level 7, 8, or 9 Spell Slot.<\/strong> Increase all 1 damage to 1d4 and all d4s damage to d6s damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Level 10 Spell Slot.<\/strong> Increase all 1 damage to 1d6 and all d4s damage to d8s damage.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>disease, magical, necromancy Casting Time: 2 actions; Somatic and Verbal Range: touch Target: 1 creature Save: Fortitude save With a touch you inflict a sickness&#8230;<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"https:\/\/commons.mtholyoke.edu\/theforgesystem\/spell-contagion-level-4\/\">Continue Reading<span class=\"screen-reader-text\">Spell: Contagion ~ Level 4<\/span><\/a><\/div>\n","protected":false},"author":1168,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_monsterinsights_skip_tracking":false,"footnotes":""},"class_list":["post-6791","page","type-page","status-publish","hentry","entry"],"_links":{"self":[{"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/pages\/6791","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/users\/1168"}],"replies":[{"embeddable":true,"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/comments?post=6791"}],"version-history":[{"count":3,"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/pages\/6791\/revisions"}],"predecessor-version":[{"id":9909,"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/pages\/6791\/revisions\/9909"}],"wp:attachment":[{"href":"https:\/\/commons.mtholyoke.edu\/theforgesystem\/wp-json\/wp\/v2\/media?parent=6791"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}