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Dire Ape ~ CR 4

Sharp teeth fill this large, feral ape’s mouth, and its long, muscular arms stretch to the ground, ending in wickedly curved claws.

Dire Apes are a variation of Gorilla Apes.

Environment: Deciduous Forests

Organization: 1-6


Proficiency Score: +5

Large; Neutral/Neutral; animal, mammal


Armor Class: 17 (+2 Dex, +3 Natural Armor, -1 Size, +3 Proficiency)

Hit Points: 109 (10d10+9)

Speed: 30 feet

Initiative: +2


STR DEX CON INT WIS CHA
18 (+4)15 (+2) 16 (+3)2 (–4)12 (+1)7 (–2)

Saves: 

  • Reflex +3
  • Fortitude +6
  • Will +1

Skills:

  • Acrobatics +5
  • Athletics +7
  • Perception +4
  • Stealth +5

Senses: Passive Perception 14; Lowlight Vision 30 feet; Scent

Languages:


Rend (Claw, 1d6 slashing). If the Dire Ape uses its Claw Strike twice against the same target and at least one of them hits, the target takes an extra 1d6 slashing damage.

Actions

Bite. Melee Strike +7/+2/-3 (reach 10 feet, unarmed) with 1d6+4 slashing damage.

Claw. Melee Strike +7/+2/-3 (unarmed) with 3d8+9 bludgeoning damage.