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Action: Aid

  • Reaction
  • Skills: Dependent
  • Trigger: An ally is about to use a skill
  • Requirements: The ally accepts your aid

You help an ally overcome a skill check. Use the same skill against the same DC as your ally to try and grant a bonus to your ally. On a success you grant a 1d6 Assist bonus, on a critical success you grant a 2d6 Assist Bonus, and on a critical failure you grant a 1d6 Assist penalty. The ally can only accept up to three Assist bonuses on any one check.

Simplicity Option: A Game Master might set the DC to 15 for the Aid action.