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Condition: Frightened

You become afraid.

Immediate:

Effects:

  • You take a penalty on all d20 rolls equal to the value of this condition.
  • Unless specified otherwise, the value of this condition decreases by 1 at the end of your turn.

Situations:

  • If you gain the Frightened 4 condition, it becomes Fleeing instead.
    • If you had the Fleeing condition through this manner, when the Fleeing condition is removed it becomes Frightened 3 instead.

Ends:

  • When the duration of the cause ends.
  • If an ability removes this condition.