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Condition: Asleep

You fall asleep.

Immediate:

  • You drop all items you are holding or wielding.

Effects:

  • You cannot act.
  • You automatically critically fail all Reflex saves.
  • You are inflicted with the Blinded condition.
  • You are inflicted with the Prone condition.
  • You have disadvantage on Perception checks.
  • Attacks against you have advantage.

Situations:

  • If there is a loud noise or sensory input, you gain a Perception check as a free action without disadvantage.

Ends:

  • If you take damage.
  • If an adjacent creature uses a Single Action to nudge you.