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Spell: Thunder Wave ~ Level 1

auditory, evocation, magical

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 15-foot aura
  • Save: Fortitude save

You create waves of sound that resemble thunder. All creatures in a 15-foot aura must make a Fortitude save or take a number of d8s sonic damage equal to half your Proficiency Score and be pushed away from you. On a successful save a creature takes half damage and is not pushed, on a failure a creature takes full damage and is pushed 10 feet directly away from you, and on a critical failure a creature takes double damage, is pushed 15 feet away from you, and gains the Prone condition if it is on the ground. The sound of Thunder Wave can be heard up to half a mile away depending on the surrounding terrain. Thunder Wave is on the Occult and Primal Spell Lists.