Skip to content

Spell: Cataclysm ~ Level 10

acid, cold, earth, electrical, evocation, fire, magical

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 1,000 feet
  • Area: 30-foot radius burst
  • Save: Reflex save

You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. All creatures in the area must make a Reflex save for half damage for all the effects.

  • Flesh-dissolving acid rain deals a number of d10s acid damage equal to a quarter of your Proficiency Score.
  • A roaring earthquake shakes and bludgeons creatures on the ground along with beating winds and a tsunami, dealing a number of d10s bludgeoning damage equal to half of your Proficiency Score.
  • A blast of freezing wind which deals a number of d10s cold damage equal to a quarter of your Proficiency Score.
  • Incredible lightning lashes the area, dealing a number of d10s electricity damage equal to a quarter of your Proficiency Score.
  • A massive wildfire burns in a sudden inferno, dealing a number of d10s fire damage equal to a quarter of your Proficiency Score.

Cataclysm is on the Arcane and Primal Spell Lists.