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Action: Feint

manipulate, move

  • Single Action
  • Skills: Deception (Disadvantage if not Proficient)
  • Requirements: You must be wielding a melee weapon

You attempt to gain advantage against your opponent in combat by making a feint. You make a Deception check against your target’s Passive Perception. If successful, you gain advantage on your melee attacks for the round against that opponent. This only triggers an Attack of Opportunity if the Deception check critically fails.