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Action: Pick a Lock

concentrate, manipulate

  • Single Action
  • Skills: Thievery (Disadvantage if not Proficient)
  • Requirements: You must use Thieves’ Tools

You open a lock. Each lock requires a certain number of successes before opening. A single successful check equals one success while a critical success counts as two. On a critical failure the tools being used break and must be replaced. Locks list their DCs.