Crafting figments of the imagination comes easily to you as you study illusions. You gain the following abilities each time you take this trait.
Illusion Extension: When first selecting this spell school, you can extend any spell tagged as illusion for a number of minutes equal to your Proficiency Score. No more than one illusion can be extended this way at any one time. You can boost this ability once. When you do so, you can cause one spell with the illusion tag to become permanent. This boost can only be used once per 24 hours.
Blinding Magic: For the second ability, you can Blind a creature within 30 feet as a Spell Attack as a single action. This condition lasts for one round. Creatures with more Hit Dice than you are Dazzled instead. You can use this ability a number of times equal to 3 + your Proficiency Score per 24 hours. You can boost this ability and these boosts only cost 4 trait points. Each time you boost this, increase the number of rounds the condition lasts by 1 to a maximum of 5 rounds.
Cannot Be Seen: For the third ability, you can make yourself invisible, as per the Invisibility spell, as a reaction to immediate danger (such as rolling initiative). You can do this a number of times equal to 3 + you Proficiency Score per 24 hours. You can boost this ability once, when you do the Invisibility spell is treated as the heightened version.