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Arsenic

consumable, ingested, poison

  • Price: 7 silvers
  • Save: Fortitude DC 15
  • Onset: 10 minutes
  • Frequency: 1 minute
  • Duration: 10 minutes
  • Counteract: 2

Stage 1. 1 poison damage and Sick 1.

Stage 2. 1d4 poison damage and Sick 2.

Stage 3. 2d4 poison damage and Sick 3.

If you ingest arsenic for a number of consecutive days equal to your Constitution Score, you must start making additional Fortitude saves or gain the Dying 1 condition. This condition gets worse each following day you take arsenic consecutively. The Dying condition cannot be removed until the arsenic is healed. A vial of arsenic is a common item.