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Auroch ~ CR 2

This large, horned bull has a black hide and an aggressive temper. Its horns are wide and sharp.

Environment: Temperate plains

Organization: 1-30


Proficiency Score: +3

Large; Neutral/Neutral; animal, mammal


Armor Class: 16 (+0 Dex, +4 Natural, -1 Size, +3 Proficiency)

Hit Points: 99 (9d8+27)

Speed: Land 40 feet

Initiative: +0


STRDEXCONINTWISCHA
19 (+4)10 (+0)17 (+3)2 (-4)11 (+0)4 (-3)

Saves:

  • Fortitude +6
  • Reflex +3
  • Will +0

Skills:

  • Athletics +7
  • Perception +3

Senses: Passive Perception 13

Languages:


Stampede. If three or more Aurochs use their Trample Action while adjacent to each other, they inflict disadvantage to all creatures attempting the Saving Throw against the Trample Action.

Actions

Gore. Melee Strike +7/2/-3 (unarmed) with 1d8+4 piercing damage.

Trample. As a Triple Action, an Auroch can move up to twice its speed through the space of creatures one size smaller or smaller. This action deals 2d6+4 bludgeoning damage against all creatures whose spaces were moved through unless they make a DC 16 Save; half damage on a success. This action has the move tag that triggers Attacks of Opportunity. A creature choosing to take the Attack of Opportunity must give up their chance at a save unless they use two or more reactions.