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Aspect: Battle Blood

  • Cost: 3 Points

Once per 24 hours, when you gain the Dying condition but are not instantly killed, you can fight on for 1 more round as if Enfeebled 1, foregoing the Dying and Unconscious conditions for a round. At the end of your next turn, unless brought to above 0 hit points, you immediately fall Unconscious and gain the Dying condition.