emotion, enchantment, magical, psychic
- Casting Time: 2 actions; Somatic and Verbal
- Range: 120 feet
- Area: 10-foot radius burst
- Duration: 1 minute per Proficiency Score (C)
- Save: Will save
Creatures in the area become calm, preventing the creature from acting hostile if they fail their Will Save. If a calmed creature is subject to hostility from any other creature, it ceases to be affected by Calm Emotions. Even with successful save, Calm Emotions imposes disadvantage to all attack rolls made by a creature affected by the spell. Calm Emotions is on the Divine and Occult Spell Lists.