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Centaur ~CR 3

This creature has the sun-bronzed upper body of a seasoned warrior and the lower body of a sleek warhorse.

Environment: Forests, Plains

Organization: 1-30


Proficiency Score: +4

Large; Community/Neutral; humanoid, mystical


Armor Class: 18 (+2 Dex, +2 Armor, +1 Shield, -1 Size, +4 Proficiency)

Hit Points: 98 (9d10+8)

Speed: 45 feet

Initiative: +2 (advantage)


STRDEXCONINTWISCHA
15 (+2)14 (+2)15 (+2)11 (+0)14 (+2)12 (+1)

Saves: 

  • Reflex +2
  • Fortitude +6
  • Will +6

Skills: 

  • Diplomacy +5
  • Intimidate +5
  • Nature +6
  • Perception +6
  • Survival +6

Senses: Passive Perception 16; Lowlight Vision 60 feet

Languages: Common, Elven, Sylvan


Undersized Weapons. A Centaur wields weapons made for creatures one size smaller than it and only have the reach of that sized creature.

Actions

Kick. Melee Strike +7/+2/-3 (unarmed) with 2d6+3 bludgeoning damage.

Longsword. Melee Strike +7/+2/-3 (versatile piercing) 2d8+3 slashing damage.

Spear. Melee Strike +6/+1/-4 (reach 10 feet, thrown 20 feet) 1d8+3 piercing damage.


Equipment

  • Buckler worth 1 silvers
  • Longsword worth 20 silvers
  • Spear worth 15 silvers
  • Studded Leather worth 30 silvers
  • Weapon Potency Rune, Minor worth 800 silvers