This creature has the sun-bronzed upper body of a seasoned warrior and the lower body of a sleek warhorse.
Environment: Temperate forests, temperate plains
Organization: 1-30
Proficiency Score: +4
Large; Neutral/Community; humanoid, mystical
Armor Class: 19 (+2 Dex, +2 Armor, +1 Shield, +1 Natural, -1 Size, +4 Proficiency)
Hit Points: 108 (9d10+18)
Speed: 45 feet (50 feet without armor)
Initiative: +2 (advantage)
STR | DEX | CON | INT | WIS | CHA |
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Saves:
- Fortitude +2
- Reflex +6
- Will +6
Skills:
- Diplomacy +5
- Intimidate +5
- Nature +6
- Perception +6
- Survival +6
Senses: Passive Perception 16, low light vision 60 feet
Languages: Common, Elven, Sylvan
Undersized Weapons. While a centaur is large, it wields medium sized weapons and only have the reach of a medium sized creature.
Actions
Hoof. Melee Strike +6/+1/-4 (unarmed) with 2d6+2 bludgeoning damage.
Longsword (2 hands). Melee Strike +6/+1/-4 (versatile piercing) with 2d8+2 slashing damage.
Spear (2 hands). Melee Strike +6/+1/-4 (reach 10 feet, thrown 20 feet) with 1d8+2 piercing damage.
Equipment
- Buckler
- Longsword with +1 Weapon Potency Rune
- Spear
- Studded Leather
Other as needed.