This creature has the sun-bronzed upper body of a seasoned warrior and the lower body of a sleek warhorse.
Environment: Forests, Plains
Organization: 1-30
Proficiency Score: +4
Large; Community/Neutral; humanoid, mystical
Armor Class: 18 (+2 Dex, +2 Armor, +1 Shield, -1 Size, +4 Proficiency)
Hit Points: 98 (9d10+8)
Speed: 45 feet
Initiative: +2 (advantage)
| STR | DEX | CON | INT | WIS | CHA |
| 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Saves:
- Reflex +2
- Fortitude +6
- Will +6
Skills:
- Diplomacy +5
- Intimidate +5
- Nature +6
- Perception +6
- Survival +6
Senses: Passive Perception 16; Lowlight Vision 60 feet
Languages: Common, Elven, Sylvan
Undersized Weapons. A Centaur wields weapons made for creatures one size smaller than it and only have the reach of that sized creature.
Actions
Kick. Melee Strike +7/+2/-3 (unarmed) with 2d6+3 bludgeoning damage.
Longsword. Melee Strike +7/+2/-3 (versatile piercing) 2d8+3 slashing damage.
Spear. Melee Strike +6/+1/-4 (reach 10 feet, thrown 20 feet) 1d8+3 piercing damage.
Equipment
- Buckler worth 1 silvers
- Longsword worth 20 silvers
- Spear worth 15 silvers
- Studded Leather worth 30 silvers
- Weapon Potency Rune, Minor worth 800 silvers