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Clear Mind

Prerequisite: Rage

Cost: 3 Points

If you fail a Will saving throw for an effect with a duration while using Rage, you can attempt another Will saving throw at the end of your next turn with the original DC. If the second saving throw is successful, you are treated as if you succeeded at the first saving throw, negating or reducing the effect as appropriate. If this second saving throw fails, you suffer the full effects as normal.