This ray-like creature opens a toothy maw and leers with glaring red eyes. Behind it whips a menacing tail of segmented bone.
Environment: Underground
Organization: 1-12
Proficiency Score: +6
Large; Independent/Repute; aberration
Armor Class: 18 (+3 Dex, -1 Size, +6 Proficiency)
Hit Points: 104 (10d8+24)
Speed: 10 feet, Fly 40 feet
Initiative: +3 (Advantage)
| STR | DEX | CON | INT | WIS | CHA |
| 16 (+3) | 16 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Saves:
- Reflex +9
- Fortitude +10
- Will +5
Skills:
- Acrobatics +9
- Deception +8
- Insight +8
- Perception +8
- Religion +8
- Stealth +9
Senses: Passive Perception 18; Dark Vision 60 feet
Languages: Undercommon
Spells (Spell Attack: +8; Spell DC 18)
At Will:
- Blur (self only)
- Hallucinatory Terrain
- Mirror Image
Actions
Bite. Melee Strike +10/+5/+0 (fatal d12, unarmed) with 4d10+3 piercing damage and inflicts the Grabbed condition (DC 20).
Moan (30 feet). As a Double Action, a Cloaker can emit a moan. All creatures within the listed range must succeed on a DC 20 Will Save or become inflicted with Sick 3 or Paralyzed for a round. A creature that successfully saves against a Cloaker’s Moan is Bolstered against that Cloaker’s Moan. Cloaker are immune to other such creatures’ use of Moan. This has the auditory, emotion, fear, and supernatural tags.
Tail. Melee Strike +10/+5/+0 (reach 15 feet, unarmed) with 3d6+3 bludgeoning.
Equipment
- None