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Deafening Strike

Prerequisite: Style Strike

Cost: 4 Points

As a Strike, either Melee or Ranged, you attempt to inflict the Deafened Condition on an opponent. As a Double Action, you can use Deafening Strike and if it hits, you deal normal damage and the target must make a Fortitude Save with a DC equal to the results of the Attack Roll. On a failed Fortitude Creatures which are immune to the Deafened Condition or already have the Deafened Condition, including from a previous use of Deafening Strike, only take damage from Deafening Strike.