Skip to content

Dire Lion ~ CR 5

This great cat’s muscles flex visibly under its skin as it bares its fangs and shakes its thick mane of hair.

Environment: Warm plains, warm hills

Organization: 1-8


Proficiency Score: +6

Large; True Neutral; Animal, Mammal


Armor Class: 20 (+3 Dex, +2 Natural, -1 Size, +6 Proficiency Score)

Hit Points: 140 (14d8+28)

Speed: Land 40 feet

Initiative: +3 (Advantage)


STRDEXCONINTWISCHA
21 (+5)17 (+3)15 (+2)2 (-4)12 (+1)6 (-2)

Saves: 

  • Fortitude +8
  • Reflex +9
  • Will +1

Skills: 

  • Acrobatics +9
  • Perception +7
  • Stealth +9

Senses: Passive Perception: 17; Low Light Vision 60 feet; Scent

Languages: None


Rend (Claw). If the Dire Lion uses the listed Strike twice against the same target and at least one of them hits, the target takes damage as if hit one additional time. This does not apply any effects beyond hit point damage.

Actions

Bite. Melee Strike +11/+6/+1 (unarmed, versatile bludgeoning) with 2d8+5 piercing damage plus Grabbed Condition (DC 17).

Claw. Melee Strike +11/+7/+3 (agile, reach 10 feet, unarmed) with 3d6+5 slashing damage.