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Dire Rat ~ CR 1/2

This filthy rat is the size of a small dog. It has a coat of coarse fur, a long and scabby tail, and two glittering eyes.

Dire rats grow up to 2 feet long and weigh up to 25 pounds. They are common menaces in dungeons and city sewers alike.

Environment: Any urban

Organization: Solitary or pack (2-20)


Proficiency Score: +1

Small; Neutral; animal, vermin


Armor Class: 14 (+2 Dex, +1 Size, +1 Proficiency Score)

Hit Points: 63 (7d8+7)

Speed: 40 feet, Swim 20 feet

Initiative: +2


STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 13 (+1) 2 (–4) 14 (+2) 4 (–3)

Saves:  Fortitude +2, Reflex +2, Will +2

Skills: Athletics +1, Perception +3, Stealth +3

Senses: Passive Perception 13, low light vision, scent

Languages:


Disease. Any creature struck by a dire rat’s bite is diseased. The creature must make a DC 13 Fortitude save or the disease begins to spread.

  • Onset 1 day
  • Duration 3 days
  • Counteract 2

Stage 1 1d3 Dexterity damage and 1d3 Constitution damage.

Actions

Bite. Melee Attack +3 (unarmed) with 1 piercing damage plus disease.