This filthy rat is the size of a small dog. It has a coat of coarse fur, a long and scabby tail, and two glittering eyes.
Dire rats grow up to 2 feet long and weigh up to 25 pounds. They are common menaces in dungeons and city sewers alike.
Environment: Any urban
Organization: Solitary or pack (2-20)
Proficiency Score: +1
Small; Neutral; animal, vermin
Armor Class: 14 (+2 Dex, +1 Size, +1 Proficiency Score)
Hit Points: 63 (7d8+7)
Speed: 40 feet, Swim 20 feet
Initiative: +2
STR | DEX | CON | INT | WIS | CHA |
10 (+0) | 14 (+2) | 13 (+1) | 2 (–4) | 14 (+2) | 4 (–3) |
Saves: Fortitude +2, Reflex +2, Will +2
Skills: Athletics +1, Perception +3, Stealth +3
Senses: Passive Perception 13, low light vision, scent
Languages: –
Disease. Any creature struck by a dire rat’s bite is diseased. The creature must make a DC 13 Fortitude save or the disease begins to spread.
- Onset 1 day
- Duration 3 days
- Counteract 2
Stage 1 1d3 Dexterity damage and 1d3 Constitution damage.
Actions
Bite. Melee Attack +3 (unarmed) with 1 piercing damage plus disease.