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Spell: Disintegrate ~ Level 6

death, evocation, magical

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 120 feet
  • Target: 1 creature or unattended object
  • Save: Fortitude save

You fire a green ray at your target. Make a Spell Attack. You deal a number of d12s damage equal to your Proficiency Score and the target must attempt a Fortitude save. On a critical hit, treat the save result as one degree worse. On a successful save the target takes half damage, on a failure the target takes full damage, and on a critical failure the target takes double damage. A creature reduced to 0 hit points is reduced to fine powder while their gear remains. An object you hit is destroyed with no save, regardless of Hardness, unless it is an Artifact or similarly unique item. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any effect with the force tag, such as a Wall of Force. Disintegrate is on the Arcane Spell List.