necromancy, magical
- Price: dependent
- Bonus Value: dependent
A disrupting weapon deals extra damage to creatures with the undead tag. Such creatures, when hit by an attack with a disrupting weapon take additional positive damage and, on a critical hit, the creature is Enfeebled until the end of your next turn. Unless otherwise listed, a disrupting rune is an uncommon item.
- Basic (1,500 silvers, +1). 1d6 positive damage and, on a critical hit, the creature is Enfeebled 1 until the end of your next turn.
- Greater (4,000 silvers, +3). 3d6 positive damage and, on a critical hit, the creature must attempt a Fortitude save with a DC equal to half the damage dealt or is inflicted with the Enfeebled condition. On a critical success, the target is Enfeebled 1 until the end of your next turn, on a success, the target is Enfeebled 2 until the end of your next turn while on a failure, the target is Enfeebled 3 until the end of your next turn and, on a critical failure, the target is destroyed. This item is rare.