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Spell: Divine Wrath ~ Level 4

evocation, magical

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 120 feet
  • Area: 20-foot radius burst
  • Save: Fortitude save

Choose an alignment of your deity, Communal / Community, Honor / Repute, Independent / Individual, or Integrity / Principle. You cannot cast this spell if you do not have a deity, or your deity is true neutral. You deal a number of d8s damage equal to half your Proficiency Score with a tag of that selected alignment. On a successful save the creature takes half damage, on a failure the creature takes full damage and is Sick 1 for a round, and on a critical failure the creature takes double damage, is Sick 2, and Slowed 1 for a minute. Creatures that match the alignment are unaffected. Those that neither match nor oppose it treat their result as one degree better. Divine Wrath is on the Divine Spell List.