Skip to content

Electric Eel ~ CR 2

This six-foot-long snake-like fish moves slowly. A strange popping and snapping sound occassionally emits from the creature’s body.

Environment: Warm oceans

Organization: 1


Proficiency Score: +3

Small; Neutral/Neutral; animal, aquatic, fish


Armor Class: 18 (+2 Dex, +2 Natural, +1 Size, +3 Proficiency)

Hit Points: 96 (8d8+32)

Speed: Swim 30 feet

Initiative: +2 (advantage)


STRDEXCONINTWISCHA
13 (+1)14 (+2)19 (+4)1 (-5)10 (+0)6 (-2)

Saves:

  • Fortitude +7
  • Reflex +5
  • Will +0

Skills.

  • Acrobatics +5
  • Athletics +4
  • Perception +3
  • Stealth +5

Resistances:

  • 10 against effects with the electricity tag

Senses: Passive Perception 13; Low Light Vision 30 feet

Languages: None


Actions

Bite. Melee Strike +5/0/-5 (finesse, unarmed) with 1d8+2 piercing damage.

Tail. Melee Strike +5/0/-5 (finesse, unarmed) with 3d6 electricity damage. On a critical hit, a creature must make a DC 15 Fortitude Save or be Stunned for 1d4 rounds.