This six-foot-long snake-like fish moves slowly. A strange popping and snapping sound occassionally emits from the creature’s body.
Environment: Warm oceans
Organization: 1
Proficiency Score: +3
Small; Neutral/Neutral; animal, aquatic, fish
Armor Class: 18 (+2 Dex, +2 Natural, +1 Size, +3 Proficiency)
Hit Points: 96 (8d8+32)
Speed: Swim 30 feet
Initiative: +2 (advantage)
STR | DEX | CON | INT | WIS | CHA |
13 (+1) | 14 (+2) | 19 (+4) | 1 (-5) | 10 (+0) | 6 (-2) |
Saves:
- Fortitude +7
- Reflex +5
- Will +0
Skills.
- Acrobatics +5
- Athletics +4
- Perception +3
- Stealth +5
Resistances:
- 10 against effects with the electricity tag
Senses: Passive Perception 13; Low Light Vision 30 feet
Languages: None
Actions
Bite. Melee Strike +5/0/-5 (finesse, unarmed) with 1d8+2 piercing damage.
Tail. Melee Strike +5/0/-5 (finesse, unarmed) with 3d6 electricity damage. On a critical hit, a creature must make a DC 15 Fortitude Save or be Stunned for 1d4 rounds.