Prerequisite: Energy Absorption
Cost: 5 Points
Once before combat ends, you can unleash the stored energy from your Energy Absorption as a breath weapon in either a 60-foot line or a 30-foot cone as a double action. The breath weapon deals an amount of damage equal to the temporary hit points you gained from Energy Absorption. Creatures affected by the breath weapon can attempt a Reflex Save for half damage against your Acrobatics DC. You retain the temporary hit points from this ability even once you use the breath weapon.