Skip to content

Spell: Enervation ~ Level 4

magical, necromancy, negative

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 30 feet
  • Target: 1 creature
  • Duration: 1 round per Proficiency Score
  • Save: Fortitude save

Make a Spell Attack. If you succeed, the effect depends on the target’s Fortitude save and if you critically succeed treat the result of the save as one degree worse. On a failure the target is Enervated 2 and on a critical failure the target is Enervated 4. Enervated effects last for only the duration of the spell. Enervation is on the Arcane, Divine, and Occult Spell Lists.