magical, plant, transmutation
- Casting Time: 2 actions; Somatic and Verbal
- Range: 120 feet
- Area: 30-foot radius burst that contains plants
- Duration: 1 minute per Proficiency Score
- Save: Reflex save
Plants in the area try to entangle creatures that pass through their space. Each round a creature starts its turn in or moves through the area, it must attempt a Reflex save. On a failure it is Entangled until it leaves the area, and on a critical failure it is also Immobile for a round. Creatures can attempt Acrobatics or Athletics checks against your Spell DC to remove these effects. Entangle is on the Primal Spell List.