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Spell: Entangle ~ Level 2

magical, plant, transmutation

  • Casting Time: 2 actions; Somatic and Verbal
  • Range: 120 feet
  • Area: 30-foot radius burst that contains plants
  • Duration: 1 minute per Proficiency Score
  • Save: Reflex save

Plants in the area try to entangle creatures that pass through their space. Each round a creature starts its turn in or moves through the area, it must attempt a Reflex save. On a failure it is Entangled until it leaves the area, and on a critical failure it is also Immobile for a round. Creatures can attempt Acrobatics or Athletics checks against your Spell DC to remove these effects. Entangle is on the Primal Spell List.