illusion, magical
- Casting Time: 10 minutes; Material, Somatic, and Verbal
- Range: touch
- Area: 50-foot radius burst
- Duration: 24 hours (C+); see text
Any spell sees, hears, smells, and otherwise detects whatever you wish within the area, rather than what is actually in the area. You can spend an action to concentrate on the spell each round to change the illusion as you desire, including playing out a complex scene. If the spell is of a higher level than False Vision, those scrying can attempt a Perception check to disbelieve the illusion. If they are successful, they know that what they see is an illusion, but they cannot learn what is truly going on in the area. False Vision is on the Arcane and Occult Spell Lists.