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Favored Terrain

Tags: Multiple (Special)

Cost: 5 Points

When you take Favored Terrain you select a type of terrain from the list below. You gain a 1d6 Insight bonus on initiative checks and Nature, Perception, Stealth, and Survival checks when you are in this terrain, whether or not you are proficient with these skills. When traveling through your favored terrain you leave no trail and cannot be tracked (though you may leave a trail if you so choose).

This can be taken multiple times, each time you take Favored Terrain you either gain a new favored terrain or increase the die by 1 in any one current favored terrain. You can have up to five favored terrains and take the increase to your bonus to any one terrain type four times. If a specific terrain falls into more than one category of favored terrain, your bonuses do not stack; you simply use whichever bonus is higher.

Terrains (Sub terrains)

  • Cold (ice, glaciers, snow, and tundra)
  • Desert (sand and wastelands)
  • Forest (coniferous and deciduous)
  • Jungle
  • Mountain (including hills)
  • Plains
  • Planes (pick one, other than the Material Plane)
  • Swamp
  • Underground (caves and dungeons)
  • Urban (buildings, streets, and sewers)
  • Water (above and below the surface)