death, magical, necromancy
- Casting Time: 2 actions; Somatic and Verbal
- Range: 30 feet
- Target: 1 living creature
- Save: Fortitude save
You point your finger toward the target and speak a word of slaying. You deal 90 negative damage to the target and the target must attempt a Fortitude save. On a successful save the target takes half damage, on a failure the target takes full damage, and on a critical failure the target takes double damage. If the damage from Finger of Death reduces the target to 0 hit points, the target dies instantly. Finger of Death is on the Divine and Primal Spell Lists.
Heighten (+1): For each Spell Slot of the Heightened Spell Levels (8, 9, 10), increase the damage by an additional 20.
Level 8 Spell Slot. Increase the damage to 110 negative damage.
Level 9 Spell Slot. Increase the damage to 130 negative damage.
Level 10 Spell Slot. Increase the damage to 150 negative damage.