earth, magical, transmutation
- Casting Time: 2 actions; Somatic and Verbal
- Range: 120 feet
- Target: 1 creature made with flesh
- Duration: see text
- Save: Fortitude save
You attempt to turn the target’s flesh into stone. The target must attempt a Fortitude save. On a successful save the target is Slowed 1 for a round, on a failure the target is Slowed 1 and must attempt a Fortitude save at the end of each of its turns, and on a critical failure the target is Slowed 2 and must attempt a Fortitude save at the end of each of its turns.
For the Fortitude save at the end of the turn a success reduces the Slowed condition by 1, a failure increases the Slowed condition by 1, and a critical failure increases it by 2. If the slowed condition is reduced to 0 or otherwise removed, the spell ends. When a creature is unable to act due to the Slowed condition from Flesh to Stone, the spell ends but the creature gains the Petrified condition permanently. Flesh to Stone is on the Arcane and Primal Spell Lists.