cold, conjuration, magical
- Price: dependent
- Bonus Value: dependent
This weapon is empowered with freezing ice. It deals additional cold damage, and, on a critical hit, the target is Slowed until the end of your next turn. Unless otherwise listed, a frost rune is an uncommon item.
- Basic (3,000 silvers, +2). 1d6 cold damage and, on a critical hit, the target is Slowed 1 until the end of your next turn.
- Greater (4,750 silvers, +3). 2d6 cold damage and, on a critical hit, the target is Slowed 1 and cannot spend reactions until the end of your next turn. The cold damage dealt by this weapon ignores all resistance to cold, though not immunity. This item is rare.