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Rune: Frost

cold, conjuration, magical

  • Price: dependent
  • Bonus Value: dependent

This weapon is empowered with freezing ice. It deals additional cold damage, and, on a critical hit, the target is Slowed until the end of your next turn. Unless otherwise listed, a frost rune is an uncommon item.

  • Basic (3,000 silvers, +2). 1d6 cold damage and, on a critical hit, the target is Slowed 1 until the end of your next turn.
  • Greater (4,750 silvers, +3). 2d6 cold damage and, on a critical hit, the target is Slowed 1 and cannot spend reactions until the end of your next turn. The cold damage dealt by this weapon ignores all resistance to cold, though not immunity. This item is rare.