This towering insect walks on its back four legs. Its head is triangular and its front legs sport razor-sharp edges and claws.
Environment: Temperate forests
Organization: 1
Proficiency Score: +4
Large; True Neutral; Vermin
Armor Class: 19 (+1 Dex, +5 Natural, -1 Size, +4 Proficiency Score)
Hit Points: 99 (9d8+27)
Speed: Land 30 feet, Fly 40 feet, Climb 30 feet
Initiative: +1
STR | DEX | CON | INT | WIS | CHA |
16 (+3) | 13 (+1) | 16 (+3) | – | 14 (+2) | 11 (+0) |
Saves:
- Fortitude +7
- Reflex +1
- Will +2
Skills:
- Acrobatics +1
- Athletics +7
- Perception +2
- Stealth +1
Immunities:
- Effects with the psychic tags
Senses: Passive Perception: 16; Dark Vision 60 feet
Languages: None
Actions
Bite. Melee Strike +7/+2/-3 (unarmed) with 1d6+3 bludgeoning damage.
Claw. Melee Strike +7/+3/-1 (agile, reach 10 feet, unarmed) with 3d6+3 slashing damage.