This gray, human-sized porcupine’s round body is covered in sharp, striped quills.
Environment: Temperate forests, temperate plains
Organization: 1-6
Proficiency Score: +3
Medium; Neutral/Neutral; animal, mammal
Armor Class: 16 (+1 Dex, +2 Natural, +3 Proficiency)
Hit Points: 88 (8d8+24)
Speed: Land 40 feet, Climb 10 feet
Initiative: +1
STR | DEX | CON | INT | WIS | CHA |
17 (+3) | 12 (+1) | 16 (+3) | 2 (-4) | 13 (+1) | 5 (-3) |
Saves:
- Fortitude +6
- Reflex +4
- Will +1
Skills:
- Athletics +6
- Perception +4
Senses: Passive Perception 14; Low Light Vision 60 feet
Languages: –
Aura (Quills, 0-foot aura). A Giant Porcupine has an aura of the listed distance with the following effects. A creature which successfully Strikes or makes a Combat Maneuver against a Giant Porcupine takes 1d4 piercing damage from the quills.
Actions
Tail. Melee Strike +6/1/-4 (unarmed) with 2d6+3 piercing damage.