A thin, six-legged ant the size of a pony stands at the ready, its mandibles chittering and its stinger dripping with venom.
Giant Soldier Ants are a variation of Giant Worker Ants.
Environment: any
Organization: 1-20
Proficiency Score: +3
Medium; Neutral/Neutral; animal, vermin
Armor Class: 16 (+0 Dex, +3 Natural, +3 Proficiency)
Hit Points: 99 (9d8+36)
Speed: 50 feet, Climb 20 feet
Initiative: +0
STR | DEX | CON | INT | WIS | CHA |
14 (+2) | 10 (+0) | 17 (+3) | – | 13 (+1) | 11 (+0) |
Saves:
- Fortitude +6
- Reflex +0
- Will +1
Skills:
- Athletics +5
- Perception +4
- Survival +4
Immunities:
- Effects with the psychic tag
Senses: Passive Perception 14, dark vision 60 feet, scent
Languages: –
Poison. A creature that takes damage from a Giant Soldier Ant’s sting is exposed to its poison.
- Save: Fortitude DC 16
- Onset: immediate
- Frequency: 1 round
- Duration: 4 minutes
- Counteract: 2
Stage 1. 1 Strength damage.
Stage 2. 1d2 Strength damage.
Actions
Bite. Melee Strike +5/+0/-5 (unarmed, versatile bludgeoning) with 2d6+2 piercing damage and inflict the Grabbed condition (DC 16).
Sting. Melee Strike +5/+0/-5 (unarmed) with 1d4+2 piercing damage and poison.
Equipment
- None