A thin, six-legged ant the size of a pony stands at the ready, its mandibles chittering and its stinger dripping with venom.
Giant Soldier Ants are a variation of Giant Worker Ants.
Environment: Any (-)
Organization: 1-20
Proficiency Score: +3
Medium; Neutral/Neutral; animal, vermin
Armor Class: 18 (+0 Dex, +5 Natural Armor, +0 Size, +3 Proficiency)
Hit Points: 81 (9d8+9)
Speed: 50 feet, Climb 20 feet
Initiative: +0
| STR | DEX | CON | INT | WIS | CHA |
| 14 (+2) | 10 (+0) | 17 (+3) | – | 13 (+1) | 11 (+0) |
Saves:
- Reflex +1
- Fortitude +6
- Will +1
Skills:
- Athletics +5
- Perception +4
- Survival +4
Immunities:
- Effects with the psychic tag
Senses: Passive Perception 14; Dark Vision 60 feet; Scent
Languages: –
Poison (Giant Ant, Sting). A creature exposed to a Giant Worker Ant’s Sting is inflicted with the following poison.
- Save: DC 15 Fortitude Save
- Onset: immediate
- Frequency: 1 round
- Duration: 4 minutes
- Counteracts: 2
Stage 1. 1 Strength damage.
Stage 2. 1d2 Strength damage.
Actions
Bite. Melee Strike +6/+1/-4 (unarmed, versatile bludgeoning) with 6d4+2 piercing damage and inflicts the Grabbed condition (DC 15).
Sting. Melee Strike +6/+1/-4 (reach 10 feet, unarmed) with 2d4+3 piercing damage and Poison.
Equipment
- None