A spider the size of a man crawls silently from the depths of its funnel shaped web.
Environment: Any
Organization: 1-8
Proficiency Score: +2
Medium; Neutral/Neutral; animal, vermin
Armor Class: 16 (+3 Dex, +1 Natural, +2 Proficiency)
Hit Points: 45 (5d8+5)
Speed: Land 30 feet, Climb 30 feet
Initiative: +3
STR | DEX | CON | INT | WIS | CHA |
11 (+0) | 17 (+3) | 12 (+1) | – | 10 (+0) | 2 (-4) |
Saves:
- Fortitude +3
- Reflex +5
- Will +0
Skills:
- Acrobatics +5
- Athletics +2
- Perception +2
- Stealth +5
Immunities:
- Effects with the psychic tags
Senses: Passive Perception 12; Dark Vision 60 feet, Temorsense 20 feet
Languages: –
Poison (Bite). Any creature struck by a Giant Spider’s listed Strikes must make a DC 13 Fortitude Save or the poison begins to spread.
- Save: Fortitude DC
- Onset: 1 round
- Frequency: 1 round
- Duration: 4 rounds
- Counteract: 1
Stage 1. 1 Strength Damage.
Stage 2. 1d2 Strength Damage.
Actions
Bite. Melee Strike +5/0/-5 (unarmed) with 2d6 piercing damage plus poison.
Web. Ranged Strike +5/0/-5 (range 30 feet, unarmed) with the Entangled (DC 16) Condition.