An elephantine centipede scurries about, its double tail lashing angrily behind it.
Whiptail Centipedes are a variation of Giant Centipedes.
Environment: Forests, Underground
Organization: 1-6
Proficiency Score: +3
Huge; Neutral/Neutral; animal, vermin
Armor Class: 14 (+1 Dex, +2 Natural Armor, -2 Size, +3 Proficiency)
Hit Points: 71 (7d8+15)
Speed: 40 feet, Climb 20 feet
Initiative: +1
| STR | DEX | CON | INT | WIS | CHA |
| 18 (+4) | 12 (+1) | 20 (+5) | – | 12 (+1) | 10 (+0) |
Saves:
- Reflex +4
- Fortitude +9
- Will +1
Skills:
- Acrobatics +4
- Perception +4 (advantage)
- Stealth +4 (advantage)
Immunities:
- Effects with the psychic tags
Senses: Passive Perception 14; Dark Vision 60 feet
Languages: –
Poison (Giant Centipede, Bite). A creature exposed to a Whiptail Centipede’s Bite is inflicted with the following poison.
- Save: DC 17 Fortitude
- Onset: immediate
- Frequency: 1 round
- Duration: 6 rounds
- Counteracts: 2
Stage 1. 2d3 poison damage.
Stage 2. 2d4 poison damage and Sluggish 1.
Stage 3. 2d6 poison damage and Sluggish 2.
Actions
Bite. Melee Strike +7/+2/-3 (fatal d8, reach 15 feet, unarmed) with 5d4+10 bludgeoning damage.
Equipment
- None