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Giant Whiptail Centipede ~ CR 2

An elephantine centipede scurries about, its double tail lashing angrily behind it.

Giant Whiptail Centipedes are a variation of Giant Centipedes.

Environment: Temperate forests, warm forests, or underground

Organization: 1-6


Proficiency Score: +3

Huge; Neutral/Neutral; animal, vermin


Armor Class: 16 (+1 Dex, +4 Natural, –2 Size, +3 Proficiency Score)

Hit Points: 66 (6d8+18)

Speed: 40 feet, Climb 20 feet

Initiative: +1


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 17 (+3) 12 (+1) 10 (+0)

Saves: 

  • Fortitude +6
  • Reflex +4
  • Will +1

Skills:

  • Acrobatics +4
  • Perception +4 (advantage)
  • Stealth +4 (advantage)

Immunities:

  • Effects with the psychic tag

Senses: Passive Perception 19, dark vision 60 feet

Languages:


Poison. Any creature struck by a Giant Whiptail Centipede’s bite must make a Fortitude save or the poison begins to spread.

  • Save: Fortitude DC 16
  • Onset: Immediate
  • Frequency: 1 round
  • Duration: 6 rounds
  • Counteract: 2

Stage 1. 1d2 Dexterity damage

Stage 2. 1d3 Dexterity damage

Actions

Bite. Melee Strike +6/+1/-4 (reach 15 feet, unarmed) with 2d6+3 bludgeoning damage plus poison.