This massive beetle is the size of a small building. Its immense, horn-like mandibles clash with a hungry fervor.
Goliath Beetles are a variation of Giant Stage Beetles.
Environment: Temperate forests
Organization: 1-6
Proficiency Score: +9
Huge; Neutral/Neutral; animal, vermin
Armor Class: 19 (+2 Natural, –2 Size, +9 Proficiency)
Hit Points: 132 (11d8+44)
Speed: 20 feet, Fly 20 feet
Initiative: +0
STR | DEX | CON | INT | WIS | CHA |
16 (+3) | 10 (+0) | 19 (+4) | – | 10 (+0) | 9 (–1) |
Saves:
- Fortitude +13
- Reflex +9
- Will +9
Skills:
- Athletics +12
- Perception +9
Immunities:
- Effects with the psychic tag
Senses: Passive Perception 19, dark vision 60 feet
Languages: –
Actions
Bite. Melee Strike +12/+7/+2 (unarmed, versatile bludgeoning) with 4d6+3 piercing damage.
Trample. As a triple action, a Goliath Beetle can move up to twice its speed through the space of creatures one size smaller or smaller. This action deals 4d6+3 bludgeoning damage against all creatures whose spaces were moved through unless they make a DC 23 Reflex saves, half damage on a success. This action has the move tag that triggers Attacks of Opportunity. A creature choosing to take the Attack of Opportunity must give up their chance at a Reflex save unless they use two or more reactions.