evocation, magical
- Casting Time: 3 actions; Material, Somatic, and Verbal
- Range: 30 feet
- Target: 1 corporeal creature
- Duration: 1 round per Proficiency Score (C)
- Save: Fortitude save
You crush the target by causing it to collapse in on itself, dealing 150 damage. The target must attempt a Fortitude save. On a successful save the target takes half damage, on a failure the target takes full damage, and on a critical failure the target takes double damage. Each time you spend an action to concentrate on the spell, you choose a target to be subject to the same effect. You cannot affect more than one creature per turn with implosion. You cannot target a creature that is incorporeal, gaseous, liquid, or that otherwise lacks a solid form. Implosion is on the Arcane and Primal Spell Lists.
Heighten (+1): For each Spell Slot of the Heightened Spell Levels (10), increase the damage by an additional 50.
Level 10 Spell Slot. The damage increases to 200.