Prerequisite: Evasion
Cost: 6 Points
Your evasion improves. This trait works like Evasion, except that while you still take no damage on a successful Reflex saving throw against attacks, you henceforth take only half damage on a failed save. If you have the Immobile, Paralyzed, Stupefied, or Unconscious conditions, you do not gain the benefit of Improved Evasion.