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Leopard ~ CR 2

With each graceful step, this leopard’s steely muscles ripple beneath its spotted fur.

Environment: Any (Forests)

Organization: 1-2


Proficiency Score: +3

Medium; Neutral/Neutral; animal, mammal


Armor Class: 16 (+3 Dex, +0 Size, +3 Proficiency)

Hit Points: 86 (10d8+6)

Speed: 30 feet, Climb 20 feet

Initiative: +3 (advantage)


STRDEXCONINTWISCHA
18 (+4)17 (+3)15 (+2)2 (-4)13 (+1)6 (-2)

Saves:

  • Reflex +6
  • Fortitude +5
  • Will +1

Skills.

  • Acrobatics +6
  • Athletics +7
  • Perception +4
  • Stealth +6 (advantage)

Senses: Passive Perception 14; Lowlight Vision 60 feet; Scent

Languages: None


Rend (Claw, 2d4). If the Leopard uses its Claw Strike twice against the same target and at least one of them hits, the target takes an extra 2d4 damage.

Actions

Bite. Melee Strike +7/+2/-3 (fatal d10, unarmed, versatile bludgeoning) with 2d8+4 piercing damage and inflicts the Grabbed condition (DC 17).

Claw. Melee Strike +7/+2/-3 (unarmed) with 4d4+4 slashing damage.

Equipment

  • None