Proficiency Score: +12
Medium; Individual/Neutral; giant, humanoid
Armor Class: 25 (+3 Armor, +12 Proficiency)
Hit Points: 144 (12d10+24)
Speed: 20 feet
Initiative: +0
STR | DEX | CON | INT | WIS | CHA |
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (–1) |
Saves: Fortitude +14, Reflex +12, Will +12
Skills: Athletics +16, Deception +11, Perception +12, Society +12
Senses: Passive Perception 22, low light vision 60 feet
Languages: Common
Actions
Longsword. Melee Attack +16 (versatile (piercing)) with 3d8 slashing damage.
Stunning Fist. As a single, declared action, a thug can make a Strike action with his Unarmed Strike and force his opponent to make a DC 26 Fortitude save or gain one of the following:
- Stunned for a round
- Fatigued
- Sick for 2 minutes
- Slowed 1 for a minute
- Blinded or Deafened for 24 hours
- Paralyzed for 10 minutes
Unarmed Strike. Melee Attack + 16 (unarmed) with 4d8 bludgeoning damage
Equipment
- Amulet of Mighty Fists; Greater
- Chain Shirt; Mithral with +1 Armor Potency Rune and Shadow Rune
- Elixir of Life; 2 Basic
- Longsword; +2 Weapon Potency Rune with the Shifting Rune