This creature has a vaguely humanoid head, the body of a lion, and the wings of a dragon. Its tail ends in long, sharp spikes.
Environment: Warm hills, warm marshes
Organization: 1-6
Proficiency Score: +6
Large; Repute/Community; Aerial, Animal, Mystical
Armor Class: 20 (+2 Dex, +3 Natural, -1 Size, +6 Proficiency Score)
Hit Points: 140 (10d10+40)
Speed: Land 30 feet, Fly 50 feet
Initiative: +2
STR | DEX | CON | INT | WIS | CHA |
20 (+5) | 15 (+2) | 18 (+4) | 7 (-2) | 13 (+1) | 9 (-1) |
Saves:
- Fortitude +10
- Reflex +8
- Will +1
Skills:
- Acrobatics +8
- Perception +7
- Survival +7
Senses: Passive Perception: 17; Dark Vision 60 feet; Scent
Languages: Common
Actions
Bite. Melee Strike +11/+6/+1 (unarmed, versatile bludgeoning) with 2d8+5 piercing damage.
Claw. Melee Strike +11/+7/+3 (agile, unarmed) with 3d4+5 slashing damage.
Spray (Four spikes each a 5-foot burst within 130 feet). Ranged Attack DC 18 Reflex Save with 1d6+5 piercing damage for each spike. A Manticore is has only 24 spikes per 24 hours.