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Monitor Lizard ~ CR 2

This immense lizard moves with a slow but relentless gait. Its feet end in large talons.

Environment: Warm forests, warm plains

Organization: 1-8


Proficiency Score: +3

Medium; Neutral/Neutral; animal, reptile


Armor Class: 18 (+2 Dex, +3 Natural, +3 Proficiency)

Hit Points: 88 (8d8+24)

Speed: Land 30 feet, Swim 30 feet

Initiative: +2


STRDEXCONINTWISCHA
17 (+3)15 (+2)17 (+3)2 (-4)12 (+1)6 (-2)

Saves:

  • Fortitude +6
  • Reflex +5
  • Will +1

Skills.

  • Athletics +6
  • Perception +4
  • Stealth +5 (advantage in forests or plains)

Senses: Passive Perception 14; Low Light Vision 30 feet; Scent

Languages: None


Poison (Bite). Any creature struck by a Monitor Lizard’s listed Strikes must make a DC 15 Fortitude Save or the poison begins to spread.

  • Save: Fortitude DC 15
  • Onset: 1 minute
  • Frequency: 1 hour
  • Duration: 6 hours
  • Counteract: 2

Sage 1. 1d3 Dexterity Damage.

Stage 2. 1d4 Dexterity Damage.

Actions

Bite. Melee Strike +6/1/-4 (unarmed) with 2d8+3 bludgeoning damage plus the Grabbed (DC 15) Condition plus Poison.