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Spell: Nightmare ~ Level 4

illusion, magical, psychic

  • Casting Time: 10 minutes; Material, Somatic, and Verbal
  • Range: planetary
  • Target: 1 creature you know by name
  • Duration: 24 hours (D)
  • Save: Will save

You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save against the nightmare. On a failure the target awakens Fatigued while on a critical failure the target is Fatigued and is Drained 2 until they are no longer Fatigued. If you know the target only by name and have never met them, the target gets advantage to their Will save. Nightmare is on the Arcane and Occult Spell Lists.