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Power: Read Fate

divination, prediction

  • Casting Time: 10 minutes; Material, Somatic, and Verbal
  • Range: 10 feet
  • Target: 1 creature that is not yourself

You attempt to learn more about the target’s fate in the future, usually within the need day for a creature living a fairly safe live or the next hour or less for a creature likely to have multiple rapid experiences of note. You learn a single enigmatic word connected to the target’s fate.

The GM rolls a secret Flat DC 6 check. If the target’s fate is too uncertain or the Flat check fails, the word is “inconclusive.” Fate is notoriously fickle and inscrutable, and the word is not necessarily meant to be taken at face value, so the meaning is often clear only in hindsight. Once a creature has been a target of Read Fate, they are Bolstered against it.