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Resiliency

Cost: 5 Points

Once per 24 hours, you can gain a number of temporary hit points equal to twice your Proficiency Score. Activating this ability is a reaction that can be performed only when you are brought to 0 hit points and would gain the Unconscious condition. This trait prevents you from gaining the Dying condition while active. These temporary hit points last for 1 minute. If your hit points drop to 0 due to the loss of these temporary hit points, you fall Unconscious and gain the Dying condition as normal.